Kingdom Hearts ReCoM is a Thing That Exists….

Kingdom Hearts ReCoM is a Thing That Exists....

Kingdom Hearts Re: Chain of Memories (shortened to Kingdom Hearts ReCoM) is notoriously known as one of the worst Kingdom Hearts games in the franchise. It was originally released as a remaster of the GBA game, Kingdom Hearts Chain of Memories. Even though ReCoM has better graphics, voice lines, and cutscenes, I can’t help but say it’s worse than the original and this review will explain why.
Starting with the story, it takes place immediately after Kingdom Hearts. Sora, Donald, and Goofy come across a castle known as Castle Oblivion. They get greeted by a hooded figure, telling them that “In this place, to find is to lose, and to lose is to find”, before departing from them. That’s when the trio realizes that their abilities have been reset, and that they are starting all over from scratch. They now must go through floors that take the form of previous worlds they visit (e.x. Floor 1 is Traverse Town, 2 is Agrabah, etc) in order to get answers about where they are and how to find their friends. There is more to the story that I don’t wish to spoil. Just know that this game started the spiral of convolution that is known as the plot of the Kingdom Hearts series.
The gameplay is unique compared to other Kingdom Hearts games. In previous games, you played as Sora in semi-open worlds and the game function similarly to a hack n’ slash. This game is a mix between a hack n’ slash and a card battler. You fight enemies in little arenas, and as the game goes on you will be bombarded with more and harder enemies. The new battle system this game adds is the battle cards, as mentioned before. The cards have a value from 0 to 9 and each represents a different spell, keyblade, or item. Each card has a CP value and Sora has a CP cap (I.e. The value of all the cards CP combine in your deck cannot surpass your own CP). You can also link cards together into a group of three and activate a combo or a sleight. A sleight is a special attack that is activated by a specific card combination. There are also special effect cards that you get from enemies that can increase your stats, reloads, etc. The card system isn’t outwardly horrible, but it is very hard to work with, and it’s obnoxious trying to look at your cards while trying to avoid enemy attacks at the same time.
The voice acting in this game is subpar. Most of the characters sound like their lines were read in one take and weren’t practiced at all. Only a few characters are done well which include Vexen, Riku, and some of the Disney characters. I actually loved Vexen a lot because of the actor’s performance in this. He is portrayed as a slimey intellectual who is so involved in his own work that he has little care for what’s going on. Derek Stephen Prince portrays this personality perfectly with just his voice, and he stole the show whenever his character is on screen.
There isn’t much else to talk about other than difficulty spikes, unfairness, and probably the best thing about ReCoM. When you beat Sora’s story, you unlock a new story mode. This one follows the perspective of Riku and it’s a whole lot more fun to play through than the main story. I am not going to spoil anything, not even the gameplay. Just know that a ton of aspects are improved and it makes for a much better experience than the main story.
Kingdom Hearts ReCoM was really perculular when I played it. It was fun to play through about also an absolute bore at the same time. I found myself loving and hating the gameplay all at once. It has at least some charm to it, which is more than I can say about certain games. If I were to rate this out of 10, maybe a 5 or 6. It’s not a good game, but it is extremely easy to have fun for a few minutes.